Tutankham
Tutankham is one of the most striking titles of the early 1980s, combining elements of intense action, challenging mazes, and a unique atmosphere inspired by Ancient Egypt. Developed by Konami and originally released in arcades in 1982, the game quickly gained popularity in arcades and was ported to several home consoles, including the Atari 2600, where it was published by Parker Brothers in 1983.
In the role of an intrepid explorer, the player invades Pharaoh Tutankhamun's tombs in search of hidden treasures. But what seemed like a simple expedition turns into a battle for survival, with relentless enemies, secret passages, and deadly traps. The hero is armed only with a limited-range pistol — which only fires left or right — making positioning and reaction time crucial gameplay elements.
Gameplay
Tutankham mixes real-time exploration and combat in narrow corridors full of surprises. The player needs to:
Collect colored keys to open doors and progress on maps;
Gather jewelry and ancient artifacts to increase their score;
Avoid (or eliminate) mummies, snakes, bats, and other Egyptian enemies;
Race against time, as each stage has a limit to be completed.
Despite the Atari 2600's graphical limitations, the version was considered faithful to the spirit of the original arcade and maintained its strategic and tense gameplay. The adaptation was done by Joe Gaucher, who managed to create an engaging experience even within the restricted technical standards of the console at the time.
Joe Gaucher
1983
Playing: Tutankham
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